Method for providing close-range battle royale game in which permitted number of players and permitted area in game map are determined dynamically and game server using the same
US11033818B2 · kind B2 · utility
Assignee
Inventor
Key dates
| Filing date | Nov 13, 2020 |
| Grant date | Jun 15, 2021 |
| Priority date | — |
| Expiry date | Nov 13, 2040 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F13/837
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
A method for providing a close-range battle royale game in which a permitted number of players and a permitted area in a game map are determined dynamically is provided. The method includes steps of: a game server (a) (i) determining a permitted number of the players by using a first algorithm, and (ii) determining specific users as specific players by referring to a specific counted number of the specific users during waiting time; (b) (i) selecting a set of coordinates for a base point in a permitted area by using a second algorithm, (ii) determining a size by referring to the permitted number, and (iii) determining the permitted area by referring to the set of the coordinates and the size; and (c) at least one of allowing the specific players to view the permitted area and determining starting positions of the specific players by referring to the permitted area.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.