Streaming media transmission method and client applied to virtual reality technology
US11095936B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Jul 4, 2019 |
| Grant date | Aug 17, 2021 |
| Priority date | — |
| Expiry date | Jul 4, 2039 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG05B2219/40131
- WIPO fieldAudio-visual technology
- WIPO sectorElectrical engineering
Abstract
Embodiments of the present invention describe streaming media transmission methods and apparatus applied to a virtual reality technology. A method for streaming media transmissions may include sending a media information obtaining request to a server, where the media information obtaining request includes client capability information and auxiliary information, the client capability information indicates that the client supports reception of data pushed by the server, and the auxiliary information indicates an attribute that the client supports virtual reality presentation. The method may also include receiving a media presentation description and media data, where the media presentation description and the media data are sent by the server after the server responds to the media information obtaining request. According to the streaming media transmission methods and apparatus applied to a virtual reality technology in the embodiments of the present invention, a transmission delay can be reduced, and transmission efficiency can be improved.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.