Occlusion of virtual objects in augmented reality by physical objects
US11107280B1 · kind B1 · utility
Assignee
Inventors
Key dates
| Filing date | Feb 28, 2020 |
| Grant date | Aug 31, 2021 |
| Priority date | — |
| Expiry date | Feb 28, 2040 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06T17/20
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
In one embodiment, a method includes by one or more computing devices, accessing an image including a hand of a user of a head-mounted display. The method includes generating, from at least the image, a virtual object representation of the hand. The virtual object representation is defined in a virtual environment. The method includes rendering, based on the virtual object representation and at least one other virtual object in the virtual environment, an image of the virtual environment from a viewpoint of the user. The image includes a set of pixels that corresponds to a portion of the virtual object representation that is visible from the viewpoint of the user. The method includes providing, to a set of light emitters of the head-mounted display, instructions to display the image. The set of pixels in the image causes the light emitters at one or more positions to be unilluminated.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.