Patent · US Active

Occlusion of virtual objects in augmented reality by physical objects

US11107280B1 · kind B1 · utility

8Cited by
3References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateFeb 28, 2020
Grant dateAug 31, 2021
Priority date
Expiry dateFeb 28, 2040

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T17/20
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

In one embodiment, a method includes by one or more computing devices, accessing an image including a hand of a user of a head-mounted display. The method includes generating, from at least the image, a virtual object representation of the hand. The virtual object representation is defined in a virtual environment. The method includes rendering, based on the virtual object representation and at least one other virtual object in the virtual environment, an image of the virtual environment from a viewpoint of the user. The image includes a set of pixels that corresponds to a portion of the virtual object representation that is visible from the viewpoint of the user. The method includes providing, to a set of light emitters of the head-mounted display, instructions to display the image. The set of pixels in the image causes the light emitters at one or more positions to be unilluminated.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.