Patent · US Active

Game processing system, method of processing game, and storage medium storing program for processing game

US11110346B2 · kind B2 · utility

6Cited by
14References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateApr 30, 2020
Grant dateSep 7, 2021
Priority date
Expiry dateApr 30, 2040

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06F3/0488
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A game processing system for processing of a game that provides interaction with a virtual character according to one embodiment includes a storage that stores action data for specifying one or more actions of the virtual character and one or more computer processors. The game includes a VR mode in which the game progresses in accordance with detection information obtained by a head mounted display. The one or more processors determine an action of the player performed toward the virtual character based on the detection information obtained by the head mounted display attached to the head of the player, cause the virtual character to interact with the player based on the action of the player; and suspend execution of the VR mode if a suspension condition is satisfied.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.