Patent · US Active

Video game with linked sequential touch inputs

US11117048B2 · kind B2 · utility

0Cited by
8References
19Claims
0Family size

Assignee

Inventors

Key dates

Filing dateNov 19, 2019
Grant dateSep 14, 2021
Priority date
Expiry dateDec 31, 2039

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/55
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

An example of an information processing apparatus repeatedly acquires input positions detected by a pointing device. The information processing apparatus executes a first process on a first object in a virtual game space in response to a second input which is performed after end of a first input to the pointing device and within a first time period from the first input. The information processing apparatus sets a reference position, based on an input position at which the second input to the pointing device is started. The information processing apparatus executes a first movement process for causing the first object to move in the virtual game space, based on the reference position and on the input position of the second input which is continuously performed from start of the second input to the pointing device.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.