Patent · US Active

Entertainment system including performative figurines

US11123647B2 · kind B2 · utility

0Cited by
8References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateFeb 4, 2019
Grant dateSep 21, 2021
Priority date
Expiry dateApr 13, 2039

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63H2200/00
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

An entertainment system includes multiple figurines configured for wireless communication, and a control device having a hardware processor, a system memory storing a control application, and a transceiver. The hardware processor executes the control application to detect each of the figurines via the transceiver and to identify a predetermined entertainment for performance by two or more of the figurines. The hardware processor further executes the control application to transmit control signals to the two or more figurines via the transceiver, wherein a first control signal instructs a first of the two or more figurines to perform a first portion of the predetermined entertainment, and a second control signal instructs a second of the two or more figurines to perform a second portion of the predetermined entertainment. The two or more of the figurines are configured to perform the predetermined entertainment according to the control signals.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.