Patent · US Active

Systems and methods of directing remote player interactions

US11135509B2 · kind B2 · utility

1Cited by
3References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateFeb 7, 2020
Grant dateOct 5, 2021
Priority date
Expiry dateFeb 7, 2040

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/69
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A method of providing gameplay experiences for users includes communicating with a plurality of game clients via a network, where each of the game clients is running a game application. The method further includes identifying a plurality of users of the game applications on the game clients, assigning each of the users to a team in a game instance, and assigning the users to one of a plurality of squads on the team. The method continues by initiating an activity mode in the game instance, where the activity mode includes assigning a different activity to each of the squads and tracking progress toward completion of each activity by users of the assigned squad. Upon satisfaction of the completion criteria of the activity mode, the method ends the activity mode and initiates an objective mode. The objective mode includes assigning an objective to the team.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.