Patent · US Active

Gaming machine and a method of gaming that allocate a function to instances of a selected symbol

US11158163B2 · kind B2 · utility

0Cited by
0References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJul 10, 2020
Grant dateOct 26, 2021
Priority date
Expiry dateJul 10, 2040

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG07F17/326
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

A gaming machine is disclosed that comprises a selector configured to select a plurality of symbols from a set of symbols for display in respective display positions in a display area, and a display position selector configured to select at least one display position. The system also has a function allocator configured to allocate a WILD function to each symbol displayed at a selected display position and to allocate a WILD function to each displayed symbol that is the same as a symbol displayed at a selected display position. An outcome evaluator determines a game outcome based on the displayed symbols and each allocated WILD function, and an award allocator allocates an award based on the game outcome determined by the outcome evaluator. A corresponding method is also disclosed.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.