Patent · US Active

System and method for detecting when geometry shaders output a constant amount of data

US11189002B1 · kind B1 · utility

1Cited by
2References
15Claims
0Family size

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Inventors

Key dates

Filing dateJul 24, 2019
Grant dateNov 30, 2021
Priority date
Expiry dateJul 24, 2039

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T17/10
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

Disclosed herein are systems and methods for detecting when geometry shaders output a constant amount of data and writing the data into an output stream buffer. In one aspect, an exemplary method comprises gathering information about a number of block executions associated with the received data, analyzing the gathered information to determine whether constant or variable amount of data is generated for at least one of: a stream output or a rasterization, and when the constant amount of data is generated for the stream output, writing the generated data directly into a stream output buffer, and when the constant amount of data is generated for the rasterization, writing the generated data into a rasterization buffer either directly or through a use of an intermediate index buffer.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.