Patent · US Active

Collision machine for simulating collisions and method of simulating collisions

US11194182B2 · kind B2 · utility

0Cited by
0References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateFeb 15, 2019
Grant dateDec 7, 2021
Priority date
Expiry dateSep 23, 2039

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG02F2201/503
  • WIPO fieldMeasurement
  • WIPO sectorInstruments

Abstract

A collision machine for simulating collisions and a method of simulating collisions. The collision machine includes at least two collision units, each of the collision units comprising a housing, support structures, and at least two collision bodies. The support structures are located on two opposite surfaces of the housing for fixing a liquid crystal panel. The collision bodies are located below the support structures, and top surfaces of the collision bodies are in contact with a display surface of the liquid crystal panel for applying repeated impacts to the liquid crystal panel to generate bubbles in the liquid crystal panel by the repeated impacts. Each the collision bodies comprises a closed casing, a collision body located inside the casing, and a driving device for generating the repeated impacts.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.