Patent · US Active

Control method and apparatus for game character, electronic device and readable medium

US11198066B2 · kind B2 · utility

1Cited by
0References
17Claims
0Family size

Assignee

Inventors

Key dates

Filing dateFeb 28, 2019
Grant dateDec 14, 2021
Priority date
Expiry dateFeb 28, 2039

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/803
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A method for controlling a game character is used for controlling a simulated skydiving action of the game character in a game scene and includes: determining a target position to be landed on; obtaining a real-time location of the game character; determining a real-time flight strategy according to the target position and the real-time location during the simulated skydiving action, wherein the real-time flight strategy, comprises one of a released-parachute flight strategy and a folded-parachute flight strategy and according to the real-time flight strategy, automatically controlling the simulated skydiving action of the game character.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.