Patent · US Active

Game machine, and storage medium

US11235232B2 · kind B2 · utility

0Cited by
5References
12Claims
0Family size

Assignee

Inventors

Key dates

Filing dateDec 18, 2019
Grant dateFeb 1, 2022
Priority date
Expiry dateDec 18, 2039

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/814
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Provided is a game machine capable of providing guidance so that, at an appropriate timing, the player performs the action of changing from a contacting state in which he/she is contacting a predetermined region to a non-contacting state in which such contact is not performed. The game machine provides a dance game for providing guidance about the performance timing of a dance step, and evaluating the actual step performance timing. The game machine comprises a stage sensor that detects a contacting state in which a foot of a player is contacting a treading surface of the stage, and detects a non-contacting state where such contact is not performed. The game machine also provides guidance about the time of a foot-lifting action as the step performance timing, and evaluates the time as the actual step performance timing, so that a foot-lifting action changing functions as the dance step.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.