Patent · US Active

Method for adjusting the strength of turn-based game automatically

US11247128B2 · kind B2 · utility

13Cited by
46References
10Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMay 8, 2020
Grant dateFeb 15, 2022
Priority date
Expiry dateAug 14, 2040

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/6027
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

The present invention relates to a method for adjusting the strength of turn-based game automatically. The method provides a search algorithm for inquiry and giving decision results. The decision results can be used for filtering and giving filtered results. Then a probability distribution result can be provided to control the virtual node inside the computer host. Furthermore, the game result can be used for adjusting the performance of the virtual node in the game. Thereby, the client node can evaluate its performance in the game conveniently.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.