Artificial reality multi-modal input switching model
US11294475B1 · kind B1 · utility
Assignee
Inventors
Key dates
| Filing date | Feb 8, 2021 |
| Grant date | Apr 5, 2022 |
| Priority date | — |
| Expiry date | Feb 8, 2041 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06V40/107
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
Embodiments described herein disclose methods and systems directed to input mode selection in artificial reality. In some implementations, various input modes enable a user to perform precise interactions with a target object without occluding the target object. Some input modes can include rays that extend along a line that intersects an origin point, a control point, and an interaction point. An interaction model can specify when the system switches between input modes, such as modes based solely on gaze, using long or short ray input, or with direct interaction between the user's hand(s) and objects. These transitions can be performed by evaluating rules that take context factors such as whether a user's hands are in view of the user, what posture the hands are in, whether a target object is selected, and whether a target object is within a threshold distance from the user.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.