Patent · US Active

Device and content agnostic, interactive, collaborative, synchronized mixed reality system and method

US11297164B2 · kind B2 · utility

2Cited by
7References
33Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMay 7, 2019
Grant dateApr 5, 2022
Priority date
Expiry dateMay 7, 2039

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/58
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A method and system provides a device and content agnostic, interactive, collaborative and synchronized virtual world comprising of three dimensional and two dimensional virtual objects defined by data, which can be viewed, customized, built on and interacted with simultaneously by geographically disparate users with different device types, including VR, AR, Tablet, and Computer devices, whereby the content may be ingested from or controlled by data and models from external sources or the system's internal storage. A machine learning component is implemented as a set of software containers. The containerized solution can be deployed as an enterprise service, in a cloud architecture, or as a part of a monolithic deployment that runs natively in any one of the components as part of the larger architecture. Exemplary use cases include: Real Estate property demonstration, property design, landscape design; health care medical image presentation, clinical decision support, training; Military training, planning, observation, and combat decision support.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.