Patent · US Active

Method, apparatus, electronic device, and storage medium for locking on to target an object in game scene

US11331574B2 · kind B2 · utility

0Cited by
3References
19Claims
0Family size

Assignee

Inventors

Key dates

Filing dateAug 20, 2019
Grant dateMay 17, 2022
Priority date
Expiry dateOct 28, 2039

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/822
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

This application provides a method and an apparatus for locking on to a target object in a game scene, and an electronic device. The method may include determining at least one to-be-applied object corresponding to a skill currently triggered by the terminal. The method may further include generating, in an active joystick area, a sub-area corresponding to a quantity of the at least one to-be-applied object. The method may further include determining, in at least one sub-area, a target sub-area indicated by a joystick corresponding to the skill. The method may further include determining, as a target object, a to-be-applied object corresponding to the target sub-area.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.