Computer-implemented method for making a skeleton of a modeled body take a posture
US11410402B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Oct 14, 2020 |
| Grant date | Aug 9, 2022 |
| Priority date | — |
| Expiry date | Oct 14, 2040 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06T2219/2021
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
A computer-implemented method for making a skeleton of a modeled human or animal body take a posture, including obtaining a first and a second skeleton each comprising rotational joints connected by bones, each rotational joint of the second skeleton being associated to a respective joint of the first skeleton, determining a relative configuration of the second skeleton, mapping each joint of the first skeleton to a joint of the second skeleton, making the first skeleton take a posture defined by a rotational state for each joint of the first skeleton, and computing transformation matrices for the joints of the second skeleton such that a change is minimized, said second skeleton further including a prismatic joint on at least one of its bones, and determining rotations of the rotational joints and translation of the prismatic joint or joints of the second skeleton such that change is minimized.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.