Glitch feature for user edited video games
US11413537B2 · kind B2 · utility
Assignee
Inventor
Key dates
| Filing date | Jan 28, 2020 |
| Grant date | Aug 16, 2022 |
| Priority date | — |
| Expiry date | Sep 30, 2040 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/6018
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
An in-game video game editing system and method is provided. An electronic processor executes a game software application to generate, on a display, a graphical gameplay interface including a plurality of sprites and a graphical editing panel listing predetermined modifications. The electronic processor receives a selection of one of the predetermined modifications ad determines a type of the predetermined modification. The type indicates whether the predetermined modification includes adding a new sprite or selecting an existing sprite. Based on the type, an existing sprite is selected from the graphical gameplay interface. The electronic processor then adds a block of code to the selected sprite based on the predetermined modification to generate a modified sprite, and executes the block of code to provide the modified sprite on the graphical gameplay interface.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.