Patent · US Active

Methods and systems for forming personalized 3D head and facial models

US11417053B1 · kind B1 · utility

0Cited by
0References
20Claims
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Key dates

Filing dateMar 15, 2021
Grant dateAug 16, 2022
Priority date
Expiry dateMar 15, 2041

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T2219/2021
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

An electronic apparatus performs a method of customizing a standard face of an avatar in a game using a two-dimensional (2D) facial image of a real-life person that includes: identifying a set of real-life keypoints in the 2D facial image; transforming the set of real-life keypoints into a set of game-style keypoints associated with the avatar in the game; generating a set of control parameters of the standard face of the avatar in the game by applying the set of game-style keypoints to a keypoint to parameter (K2P) neural network model; and deforming the standard face of the avatar in the game based on the set of control parameters, wherein the deformed face of the avatar has the facial features of the 2D facial image.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.