Patent · US Active

Systems and methods for gamification-based engagement

US11429993B2 · kind B2 · utility

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2References
7Claims
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Key dates

Filing dateAug 20, 2019
Grant dateAug 30, 2022
Priority date
Expiry dateAug 20, 2039

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06Q30/0224
  • WIPO fieldIT methods for management
  • WIPO sectorElectrical engineering

Abstract

Systems and methods for gamification-based engagement are disclosed. In one embodiment, in an information processing apparatus comprising at least one computer processor, a method for gamification-based engagement, may include: (1) receiving, from a plurality of data sources, customer activity data comprising customer behavioral data and customer transactional data for a plurality of customers; (2) generating a dynamic customer profile for each of the customers based on the customer activity data and the customer transactional data; (3) retrieving challenge data for a challenge comprising an identification of a plurality of tasks to be completed, an order in which the tasks are to be completed, and an incentive for completing the tasks; (4) dynamically matching one of the customers to the challenge; (5) issuing the challenge to the customer; (6) tracking the customer's response to the challenge; and (7) updating the customer's dynamic customer profile based on the customer's response.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.