Patent · US Active

Interaction method and apparatus for locking target in game

US11478696B2 · kind B2 · utility

0Cited by
1References
19Claims
0Family size

Assignee

Inventor

Key dates

Filing dateJun 25, 2018
Grant dateOct 25, 2022
Priority date
Expiry dateNov 15, 2038

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/92
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

An interaction method and apparatus for locking a target in a game is provided. The method includes that: when detecting a preset touch operation of a touch medium within an effective operation range of a first operation icon, a first position is determined in a game interface, a sliding touch operation of the touch medium is detected, and the first position is updated according to a sliding trace of the touch medium; an optional virtual character is determined from the at least one optional virtual character as a preselected virtual character; visual marking is performed on the preselected virtual character so as to distinct from other optional virtual characters; and when detecting the touch medium leaves a touch screen, the present preselected virtual character is locked as a target virtual character of the first operation.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.