Patent · US Active

Quasi cloud rendering technique for legacy databases using game engines

US11478701B1 · kind B1 · utility

0Cited by
5References
15Claims
0Family size

Assignee

Inventors

Key dates

Filing dateNov 6, 2020
Grant dateOct 25, 2022
Priority date
Expiry dateApr 23, 2041

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/538
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A rendering system includes a cloud component and a local edge component. The cloud component receives or retrieves legacy data from various sources and preprocesses the data into a format. The local edge component receives the preprocessed data from the cloud component and performs local rendering steps necessary to place the preprocessed data into a form suitable for a game engine. The game engine utilizes the preprocessed data to render an image stream. The system is embodied in a flight simulator.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.