Quasi cloud rendering technique for legacy databases using game engines
US11478701B1 · kind B1 · utility
Assignee
Inventors
Key dates
| Filing date | Nov 6, 2020 |
| Grant date | Oct 25, 2022 |
| Priority date | — |
| Expiry date | Apr 23, 2041 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/538
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
A rendering system includes a cloud component and a local edge component. The cloud component receives or retrieves legacy data from various sources and preprocesses the data into a format. The local edge component receives the preprocessed data from the cloud component and performs local rendering steps necessary to place the preprocessed data into a form suitable for a game engine. The game engine utilizes the preprocessed data to render an image stream. The system is embodied in a flight simulator.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.