Patent · US Active

System and method for determining error occurrence in graphics memory of graphics processing unit

US11500711B1 · kind B1 · utility

2Cited by
10References
15Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJul 20, 2021
Grant dateNov 15, 2022
Priority date
Expiry dateJul 28, 2041

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T1/60
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A system may include a graphics processing unit (GPU) and a processor. The GPU may include a GPU core and non-error-detection-and-correction (non-EDAC) graphics memory. The graphics memory may contain a data object and a copy of the data object. The processor may be configured to: instruct the GPU to handle the data object and the copy of the data object as textures; and instruct the GPU to execute a texture comparison shader program. The GPU core may be configured to: execute the texture comparison shader program; compare the data object and the copy of the data object; generate comparison results; and output the comparison results as pixels to an off-screen area of a framebuffer. The processor may further be configured to: obtain (a) a hash value of the off-screen area, or (b) the off-screen area; and determine whether the comparison results are at least one expected value.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.