Patent · US Active

System and method for real-life interactive experience between event participants in a virtual gathering

US11546552B1 · kind B1 · utility

1Cited by
0References
24Claims
0Family size

Inventors

Key dates

Filing dateSep 7, 2021
Grant dateJan 3, 2023
Priority date
Expiry dateSep 7, 2041

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04N7/155
  • WIPO fieldAudio-visual technology
  • WIPO sectorElectrical engineering

Abstract

A system and method for real-life interactive experience between virtual participants in a gathering of up to thousands of people attending a streamed event, using their computers and mobile devices. The virtual participants sit at boxes and tables at the event and see video and hear audio of other participants sitting at the same table and box. The participants interact with other participants of their choosing without disturbing the rest of the participants. They can use local chat boxes and global chat boxes to chat with the participants of the event. The participants may virtually move from one area to another area of the event using the event layout and sit in a new area of their choosing as they would at an in-person event while watching the streaming of the event thus providing a close to real-life experience of interacting with the event participants.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.