Patent · US Active

Using social connections to define graphical representations of users in an artificial reality setting

US11557093B1 · kind B1 · utility

5Cited by
2References
20Claims
0Family size

Assignee

Inventor

Key dates

Filing dateSep 10, 2019
Grant dateJan 17, 2023
Priority date
Expiry dateSep 10, 2039

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04L67/306
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Systems, methods, and non-transitory computer-readable media are disclosed for variably rendering graphical representations of co-users in VR environments based on social graph information between the co-users and a VR user. For example, the disclosed systems can identify a co-user within a VR environment. Furthermore, the disclosed systems can determine a social relevancy (e.g., a social relationship type) between the co-user and a VR user within the VR environment based on social graph information. Then, the disclosed systems can select and/or determine a graphical representation and/or other capabilities of the co-user within the VR environment based on the social relevancy. Additionally, the disclosed systems can display the co-user within the VR environment using the determined graphical representation type (e.g., from the perspective of the VR user).

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.