Patent · US Active

Managing real world and virtual motion

US11557105B2 · kind B2 · utility

0Cited by
0References
14Claims
0Family size

Assignee

Inventors

Key dates

Filing dateSep 7, 2021
Grant dateJan 17, 2023
Priority date
Expiry dateSep 7, 2041

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06F2203/012
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

Navigation of a virtual environment (VE) can mean navigating a VE that is spatially larger than the available Physical Tracked Space (PTS). Accordingly, the concept of redirected walking was introduced in order to provide a more natural way of navigating a VE, albeit with many restrictions on the shape and size of the physical and virtual spaces. However, prior art techniques have limitations such as negatively impacting the sense of immersion of the user, motion sickness, or forcing the user to look away by stimulating major saccades. Accordingly, the inventors have established a novel technique which overcomes these limitations. The technique is based on the psychological phenomenon of inattentional blindness allowing for re-directed walking without requiring the triggering major saccades in the users, complex expensive systems, etc.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.