Patent · US Active

Generating and modifying an artificial reality environment using occlusion surfaces at predetermined distances

US11562529B2 · kind B2 · utility

2Cited by
0References
19Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJun 23, 2021
Grant dateJan 24, 2023
Priority date
Expiry dateJun 23, 2041

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T2210/64
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A method includes generating a depth map of a real environment as seen from a viewpoint that comprises pixels having corresponding depth values of one or more physical objects. Based on the depth map a two-dimensional occlusion surface is generated representing at least a visible portion of the one or more physical objects that are located within a predetermined depth range defined relative to the viewpoint. The two-dimensional occlusion surface is posed in a three-dimensional coordinate system such that the two-dimensional occlusion surface is located at a predetermined distance from the viewpoint. The visibility of a virtual object is determined relative to the one or more physical objects by comparing a model of the virtual object with the two-dimensional occlusion surface, and an output image is generated based on the visibility of the virtual object.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.