Patent · US Active

Game engine-based computer security

US11599638B2 · kind B2 · utility

0Cited by
1References
18Claims
0Family size

Assignee

Inventors

Key dates

Filing dateAug 6, 2019
Grant dateMar 7, 2023
Priority date
Expiry dateOct 25, 2041

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06F2221/2109
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A game engine sensor of a computing device executing an operating system receives first data from the operating system that represents occurrence of a monitored event. The game engine sensor sends second data corresponding to the monitored event to a game engine logic controller. A first logic block of the game engine logic controller determines, based on the second data and third data representing a system state of the computing device, that a first predicate condition is satisfied. A second logic block of the game engine logic controller determines, based on the second data and the third data, that a second predicate condition is satisfied. A computer security threat is detected based on the first and second predicate conditions being satisfied, and at least one game engine actuator is instructed to perform at least one action responsive to the computer security threat.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.