Techniques for virtual reality boundaries and related systems and methods
US11602691B2 · kind B2 · utility
Assignee
Inventor
Key dates
| Filing date | Mar 11, 2021 |
| Grant date | Mar 14, 2023 |
| Priority date | — |
| Expiry date | Mar 11, 2041 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/8082
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
Described herein are techniques for providing an in-game virtual boundary. First data is received that is indicative of a user position while the user is playing a video game. It is determined whether the user position is within a warning zone, wherein the warning zone comprises an area between a soft boundary indicative of a safe area for the user and a safe boundary indicative of one or more real-world objects around the user. Based on a relationship between the user position and the safe boundary, a visual indication of a plurality of visual indications of the in-game virtual boundary is determined to provide to the user. Second data indicative of the visual indication is transmitted to a display being viewed by the user while playing the video game.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.