Patent · US Active

Low delay networks for interactive applications including gaming

US11606259B1 · kind B1 · utility

0Cited by
2References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMar 18, 2022
Grant dateMar 14, 2023
Priority date
Expiry dateMar 18, 2042

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04L67/131
  • WIPO fieldDigital communication
  • WIPO sectorElectrical engineering

Abstract

Aspects of the subject disclosure may include, for example, determining delay data for respective network delays through a communication network from respective gaming stations to a gaming provider database for implementing a multi-user online video game, determining available cloud nodes in a potential path in the communication network between a respective gaming station and the gaming provider database, determining potential network configurations for data communication between the respective gaming stations and the gaming provider database using the available cloud nodes and available communication links, identifying an optimum configuration for data communication between the respective gaming stations and the gaming provider database, wherein the optimum configuration provides a minimum fair delay for the respective gaming stations, and configuring the communication network according to the optimum configuration. Other embodiments are disclosed.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.