Patent · US Active

Input interface system and location-based game system

US11612809B2 · kind B2 · utility

2Cited by
0References
18Claims
0Family size

Assignee

Inventors

Key dates

Filing dateOct 31, 2018
Grant dateMar 28, 2023
Priority date
Expiry dateSep 26, 2039

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/69
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

An input interface system for a game wherein the game progresses in the virtual world based on points that are applied corresponding to the distance of travel of a user in the real world, and event processes that are generated accompanying travel of the user are carried out sequentially, comprising: inputting means for receiving an input of a user operation in respect to a virtual object that appears in an event process, and event execution processing means for progressing the game by defining that an event process has been performed when a user operation is inputted correctly into the inputting means, wherein: the user operation is a path inputting operation wherein a path is drawn on a touch screen, and the event execution processing means perform an event process based on the shape of the path that was drawn in the path inputting operation and on the relative positioning with a virtual object

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.