Patent · US Active

Virtual photogrammetry

US11625894B2 · kind B2 · utility

0Cited by
5References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMar 17, 2021
Grant dateApr 11, 2023
Priority date
Expiry dateMar 17, 2041

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T2210/56
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

Multiple snapshots of a scene are captured within an executing application (e.g., a video game). When each snapshot is captured, associated color values per pixel and a distance or depth value z per pixel are stored. The depth information from the snapshots is accessed, and a point cloud representing the depth information is constructed. A mesh structure is constructed from the point cloud. The light field(s) on the surface(s) of the mesh structure are calculated. A surface light field is represented as a texture. A renderer uses the surface light field with geometry information to reproduce the scene captured in the snapshots. The reproduced scene can be manipulated and viewed from different perspectives.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.