Patent · US Active

Non-transitory storage medium having stored therein game program, game apparatus, game system, and game method

US11633664B2 · kind B2 · utility

0Cited by
3References
22Claims
0Family size

Assignee

Inventors

Key dates

Filing dateOct 8, 2019
Grant dateApr 25, 2023
Priority date
Expiry dateNov 24, 2039

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/95
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A game system includes a mode switching unit switching a play mode between a one-player play mode and a two-player play mode, on the basis of at least one of first operation data from a left controller and second operation data from a right controller, and a control unit controlling a player character and a sub-player character in a virtual space. In the one-player play mode, the control unit switches an operation target between the player character and the sub-player character is set as an operation target, on the basis of the first operation data and the second operation data, and in the two-player play mode, the control unit controls the player character on the basis of the first operation data and controls the sub-player character on the basis of the second operation data.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.