Patent · US Active

Learning a realistic and animatable full body human avatar from monocular video

US11651540B2 · kind B2 · utility

2Cited by
0References
20Claims
0Family size

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Key dates

Filing dateApr 12, 2021
Grant dateMay 16, 2023
Priority date
Expiry dateSep 1, 2041

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T2207/20084
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

In one embodiment, a method includes adjusting parameters of a three-dimensional geometry corresponding to a first person to make the three-dimensional geometry represent a desired pose for the first person, accessing a neural texture encoding an appearance of the first person, generating a first rendered neural texture based on a mapping between (1) a portion of the three-dimensional geometry that is visible from a viewing direction and (2) the neural texture, generating a second rendered neural texture by processing the first rendered neural texture using a first neural network, determining normal information associated with the portion of the three-dimensional geometry that is visible from the viewing direction, and generating a rendered image for the first person in the desired pose by processing the second rendered neural texture and the normal information using a second neural network.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.