Patent · US Active

Machine-learning models applied to interaction data for determining interaction goals and facilitating experience-based modifications to interface elements in online environments

US11687352B2 · kind B2 · utility

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1References
20Claims
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Key dates

Filing dateJun 17, 2021
Grant dateJun 27, 2023
Priority date
Expiry dateJun 17, 2041

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06N20/00
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

A method includes identifying interaction data associated with user interactions with a user interface of an interactive computing environment. The method also includes computing goal clusters of the interaction data based on sequences of the user interactions and performing inverse reinforcement learning on the goal clusters to return rewards and policies. Further, the method includes computing likelihood values of additional sequences of user interactions falling within the goal clusters based on the policies corresponding to each of the goal clusters and assigning the additional sequences to the goal clusters with greatest likelihood values. Furthermore, the method includes computing interface experience metrics of the additional sequences using the rewards and the policies corresponding to the goal clusters of the additional sequences and transmitting the interface experience metrics to the online platform. The interface experience metrics are usable for changing arrangements of interface elements to improve the interface experience metrics.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.