Patent · US Active

Systems and methods for presenting shared in-game objectives in virtual games

US11697069B1 · kind B1 · utility

3Cited by
54References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateAug 17, 2021
Grant dateJul 11, 2023
Priority date
Expiry dateAug 17, 2041

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/847
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Method and system for presenting in-game objectives in a virtual game. For example, the method includes determining first real-world driving characteristics based upon first real-world telematics data of a first real-world user, determining second real-world driving characteristics based upon second real-world telematics data of a second real-world user, generating a shared virtual map based upon the first real-world driving characteristics and the second real-world driving characteristics, generating a shared in-game objective based upon the shared virtual map, presenting the shared in-game objective to a first virtual character associated with the first real-world driving characteristics of the first real-world user and a second virtual character associated with the second real-world driving characteristics of the second real-world user, and allowing the first virtual character and the second virtual character to accomplish the shared in-game objective in the shared virtual map.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.