Patent · US Active

Inserting three-dimensional objects into digital images with consistent lighting via global and local lighting information

US11704865B2 · kind B2 · utility

3Cited by
1References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJul 22, 2021
Grant dateJul 18, 2023
Priority date
Expiry dateAug 18, 2041

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06N3/094
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

This disclosure describes methods, non-transitory computer readable storage media, and systems that generate realistic shading for three-dimensional objects inserted into digital images. The disclosed system utilizes a light encoder neural network to generate a representation embedding of lighting in a digital image. Additionally, the disclosed system determines points of the three-dimensional object visible within a camera view. The disclosed system generates a self-occlusion map for the digital three-dimensional object by determining whether fixed sets of rays uniformly sampled from the points intersects with the digital three-dimensional object. The disclosed system utilizes a generator neural network to determine a shading map for the digital three-dimensional object based on the representation embedding of lighting in the digital image and the self-occlusion map. Additionally, the disclosed system generates a modified digital image with the three-dimensional object inserted into the digital image with consistent lighting of the three-dimensional object and the digital image.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.