Patent · US Active

Utilizing a lesson package in a virtual world

US11705012B2 · kind B2 · utility

0Cited by
5References
18Claims
0Family size

Assignee

Inventor

Key dates

Filing dateNov 17, 2021
Grant dateJul 18, 2023
Priority date
Expiry dateJan 4, 2042

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG09B7/06
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

A method for execution by a computing entity to utilize a lesson package in a virtual world environment includes selecting the lesson package based on a learner requirement for a learner to produce a selected lesson package. The method further includes identifying a set of active virtual world environments that each include a different instance of execution of the selected lesson package. The method further includes selecting one active virtual world environment of the set of active virtual world environments based on at least one of the learner requirement and learning assessment results for the selected lesson package to produce a selected virtual world environment. The method further includes rendering updated first descriptive asset video frames of a first descriptive asset and updated second descriptive asset video frames of a second descriptive asset within the selected virtual world environment to produce a new video stream for the learner.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.