Patent · US Active

Systems and methods for training and applying virtual occurrences and granting in-game resources to a virtual character using telematics data of one or more real trips

US11707683B2 · kind B2 · utility

1Cited by
54References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateJul 19, 2022
Grant dateJul 25, 2023
Priority date
Expiry dateJul 19, 2042

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/8017
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

Method and system for granting in-game resources for a telematics-based game. In some examples, a computer-implemented method includes: generating, based on a character profile, one or more virtual occurrences to be encountered by a virtual character; determining, based on a plurality of virtual ratings of the virtual character, one or more outcomes associated with the one or more virtual occurrences; determining, based on a user's driving performance during one or more real trips, a first quantity of a first game resource at least for purchasing outcome-modifying items, the outcome-modifying items being exclusively purchasable using the first game resource; upon receiving the user's selection to use a first outcome-modifying item: updating the one or more outcomes according to a predetermined adjustment; and determining, based on the updated one or more outcomes, a second quantity of a second game resource at least for purchasing character cosmetic upgrades, unlocking in-game items, and unlocking regions of a virtual map.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.