Patent · US Active

Multi-user slice resource allocation method based on competitive game

US11716748B2 · kind B2 · utility

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Key dates

Filing dateJun 15, 2021
Grant dateAug 1, 2023
Priority date
Expiry dateJun 15, 2041

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04W28/16
  • WIPO fieldDigital communication
  • WIPO sectorElectrical engineering

Abstract

The present disclosure provides a multi-user slice resource allocation method based on competitive game. In the method, first model a system as a two-tier architecture of virtual infrastructure service providers (VInPs) and users, and build a VInP utility model and a user utility model; then divide slice resource allocation into nodes and links, and build a node power consumption model and a link power consumption model, then determine a revenue of the VInP and a revenue of a user; and calculate a total revenue of a slice according to the revenue of the VInP and the revenue of the user, and use the total revenue of the slice as a network model; then solve the network model, where the VInP is used as a seller, the user is used as a buyer, the seller determines an initial price according to a total quantity of slice resources, and the buyer bids on the slice, and allocate the slice resources by using a competitive game mechanism. The method of the present disclosure may enhance the utility of the user, and improve a resource allocation effect.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.