Patent · US Active

Enhancing gaming content for previously developed gaming applications

US11724196B2 · kind B2 · utility

0Cited by
2References
20Claims
0Family size

Assignee

Inventor

Key dates

Filing dateJun 15, 2021
Grant dateAug 15, 2023
Priority date
Expiry dateJun 15, 2041

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/65
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

The present disclosure relates to systems, methods, and computer-readable media for identifying a variety of events that occur within a gaming session and implementing one or more in-game enhancements based on the identified events. For example, a gaming service (e.g., a cloud gaming server) can leverage content analysis and event recognition services on a cloud computing system to detect one or more in-game events based on gaming content (e.g., video content, audio content, controller inputs) that is delivered to a client system. Systems described herein can cause in-game enhancements to be implemented on a client system in response to detected events. Detection of events and implementation of the various enhancements may be performed without significant redevelopment of gaming applications, even where a gaming application has been previously shipped.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.