Method and device for a placement of a virtual object of an augmented or mixed reality application in a real-world 3D environment
US11798239B2 · kind B2 · utility
Assignee
Inventors
Key dates
| Filing date | Jan 21, 2022 |
| Grant date | Oct 24, 2023 |
| Priority date | — |
| Expiry date | Jan 21, 2042 |
Classification
- Technology area (CPC G)Physics
- CPC primaryG06T2219/2016
- WIPO fieldComputer technology
- WIPO sectorElectrical engineering
Abstract
A method for a placement of a virtual object of an augmented or mixed reality application in a real-world 3D environment, comprises: selecting (14), at a runtime of the augmented or mixed reality application, one of a finite set of at least two candidate insertion areas predetermined in the real-world 3D environment for the placement of the virtual object in the real-world 3D environment, based on criteria combining, for each of the candidate insertion areas, relationships between each of: the real-world 3D environment, the virtual object considered with respect to a placement of that virtual object in that candidate insertion area, and a user position; and inserting (14) the virtual object in the selected candidate insertion area.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.