Patent · US Active

Method of authenticating a consumer or user in virtual reality, thereby enabling access to controlled environments

US11830318B2 · kind B2 · utility

0Cited by
5References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateOct 27, 2020
Grant dateNov 28, 2023
Priority date
Expiry dateJun 26, 2042

Classification

  • Technology area (CPC H)Electricity
  • CPC primaryH04L2463/082
  • WIPO fieldDigital communication
  • WIPO sectorElectrical engineering

Abstract

A system and method for allowing a plurality of consumers or users to be individually authenticated in a Virtual Reality (VR) environment conducted throughout a VR session accessing a gaming server that dispenses outcomes. The consumer authentications are made possible through the VR device, thereby authorizing continued access to controlled or restricted VR environments.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.