Patent · US Active

Facial animation retargeting using a patch blend-shape solver

US11836860B2 · kind B2 · utility

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9References
22Claims
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Key dates

Filing dateJan 27, 2022
Grant dateDec 5, 2023
Priority date
Expiry dateJan 31, 2042

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T13/40
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

Methods and systems for performing facial retargeting using a patch-based technique are disclosed. One or more three-dimensional (3D) representations of a source character's (e.g., a human actor's) face can be transferred onto one or more corresponding representations of a target character's (e.g., a cartoon character's) face, enabling filmmakers to transfer a performance by a source character to a target character. The source character's 3D facial shape can separated into patches. For each patch, a patch combination (representing that patch as a combination of source reference patches) can be determined. The patch combinations and target reference patches can then be used to create target patches corresponding to the target character. The target patches can be combined using an anatomical local model solver to produce a 3D facial shape corresponding to the target character, effectively transferring a facial performance by the source character to the target character.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.