Patent · US Active

Across-match analytics in peer-to-peer gaming tournaments

US11842609B2 · kind B2 · utility

0Cited by
33References
20Claims
0Family size

Assignee

Inventor

Key dates

Filing dateJun 3, 2021
Grant dateDec 12, 2023
Priority date
Expiry dateFeb 11, 2042

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F13/86
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

First game state data captured from a first client and characterizing in-game information of a first match of a peer-to-peer digital gaming tournament is received. Second game state data captured from a second client and characterizing in-game information of a second match of the peer-to-peer digital gaming tournament is received. The first match and the second match being separate gaming instances. The first game state data captured during the first match and representative of an internal state of a digital video game. The first game state data and the second game state data is compared using a predefined comparison rule by computing a measure of a performance of a first player in the first match with a measure of a performance of a second player in the second match. The comparison is provided. Related apparatus, systems, articles, and techniques are also described and illustrated.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.