Patent · US Active

Occlusion of virtual objects in augmented reality by physical objects

US11954805B2 · kind B2 · utility

0Cited by
2References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateDec 29, 2022
Grant dateApr 9, 2024
Priority date
Expiry dateDec 29, 2042

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T17/20
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

In one embodiment, a method includes by one or more computing devices, accessing an image including a hand of a user of a head-mounted display at a first time. The method includes generating, from at least the image, a virtual object representation of the hand, defined in a virtual environment that includes at least one other virtual object. The method includes rendering a first image of the virtual environment comprising a first portion of the hand of the user at a first frame rate, and determining a second viewpoint of the user at a second time. The method includes rendering a second image of the virtual environment comprising a second portion of the hand of the user at a second frame rate. The method includes providing, to a set of light emitters of the head-mounted display, instructions to display the second image.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.