Patent · US Active

Social and procedural effects for computer-generated environments

US11964204B2 · kind B2 · utility

0Cited by
1References
20Claims
0Family size

Assignee

Inventors

Key dates

Filing dateMar 1, 2021
Grant dateApr 23, 2024
Priority date
Expiry dateMar 1, 2041

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/8082
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A processor provides a simulated three-dimensional (3D) environment for a game or virtual reality (VR) experience, including controlling a characteristic parameter of a 3D object or character based on at least one of: an asynchronous event in a second game, feedback from multiple synchronous users of the VR experience, or on a function driven by one or variables reflecting a current state of at least one of the 3D environment, the game or the VR experience.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.