Social and procedural effects for computer-generated environments
US11964204B2 · kind B2 · utility
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20Claims
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Key dates
| Filing date | Mar 1, 2021 |
| Grant date | Apr 23, 2024 |
| Priority date | — |
| Expiry date | Mar 1, 2041 |
Classification
- Technology area (CPC A)Human Necessities
- CPC primaryA63F2300/8082
- WIPO fieldFurniture, games
- WIPO sectorOther fields
Abstract
A processor provides a simulated three-dimensional (3D) environment for a game or virtual reality (VR) experience, including controlling a characteristic parameter of a 3D object or character based on at least one of: an asynchronous event in a second game, feedback from multiple synchronous users of the VR experience, or on a function driven by one or variables reflecting a current state of at least one of the 3D environment, the game or the VR experience.
Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.