Patent · US Active

3D rendering

US11978147B2 · kind B2 · utility

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7Claims
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Key dates

Filing dateDec 18, 2020
Grant dateMay 7, 2024
Priority date
Expiry dateJan 20, 2041

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG06T2200/24
  • WIPO fieldComputer technology
  • WIPO sectorElectrical engineering

Abstract

Conventional 3D data models typically stored in a vertex buffer are processed so that all geometry is combined to one big geometry per node as a Vertex Buffer Object (VBO). The vertex contains position (x,y,z), Normal (x,y,z), but also an Object ID for each object. Further, a metadata database is created where all additional information is stored, and if there are multiple geometries in the same object, multiple Object IDs to the same metadata entry are added under primitives. By extracting metadata and Materials, it is made possible to handle a node as a single VBO.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.