Patent · US Active

Game system, processing method, and information storage medium

US11980818B2 · kind B2 · utility

0Cited by
1References
16Claims
0Family size

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Key dates

Filing dateJan 3, 2022
Grant dateMay 14, 2024
Priority date
Expiry dateJan 20, 2042

Classification

  • Technology area (CPC A)Human Necessities
  • CPC primaryA63F2300/5553
  • WIPO fieldFurniture, games
  • WIPO sectorOther fields

Abstract

A game system includes a processor, the processor being configured to perform a reception process of receiving an operation input by a player; a virtual space setting process of setting a virtual space in which at least one character is disposed; a virtual camera setting process of setting a plurality of virtual cameras; a character process of setting parts constituting the at least one character based on the operation input; and a display process of generating a plurality of character images, which are images of the at least one character viewed from the plurality of virtual cameras, and displaying a character-creation image in which the plurality of character images are arranged on a display section. In the display process, when the setting process of setting the parts is performed, the processor performs a process of displaying the character-creation image on which the result of the setting process is reflected.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.