Patent · US Active

Augmented reality systems and methods for providing a wagering game having real-world and virtual elements

US11983985B2 · kind B2 · utility

0Cited by
12References
16Claims
0Family size

Assignee

Inventors

Key dates

Filing dateDec 6, 2022
Grant dateMay 14, 2024
Priority date
Expiry dateDec 6, 2042

Classification

  • Technology area (CPC G)Physics
  • CPC primaryG07F17/3258
  • WIPO fieldControl
  • WIPO sectorInstruments

Abstract

An augmented reality method for providing a wagering game having real-world and virtual elements includes generating a live video signal of a scene associated with a field of view of a user. At least one first gaming element in the scene corresponds to a first outcome of the wagering game. The method further includes determining, based on the live video signal, at least one second gaming element in real time. The method further includes displaying the at least one second gaming element to the user in association with the at least one first gaming element as part of the scene so that the second gaming element is displayed as part of the wagering game, wherein the at least one first gaming element and the at least one second gaming element corresponds to a second outcome of the wagering game.

Source: USPTO / EPO open patent data. Objective bibliographic and citation counts.